
Total Training Mental Ray Fundamentals Dvd | 613 MB
This focuses on the fundamental implementation and functionality of Mental Ray from within Maya. The chapters cover many areas,beginning with an in-depth exploration of the interface of Mental Ray,including the use of MEL scripts to access custom features. Next, youll explore an initial scene setup using a custom naming script to label files automatically and correctly as they are output.
Many other topics are covered in depth, including setting up basic frame buffers, using diagnostics to debug your scenes, various implementations of motion blur including the rasterizer (rapid motion), lens shaders, a custom shader allowing you to blur in post, depth of field, displacement utilizing the latest techniques, including a thorough explanation of ccmeshes (Catmull-Clark meshes) and how to access them from within Mental Ray for Maya.
Course Contents
00.01.Mental.Ray.For.Maya.Overview
00.02.Render.Globals.Common.Tab
00.03.Render.Globals.MentalRay.Tab
00.04.Memory.Management.BSP
00.05.Memory.Mapped.Textures
00.06.Image.Quality.And.Diagnostics
00.07.Image.Output.Framebuffeers.And.Render.Layers
00.08.Motion.Blur
00.09.Depth.of.Field
00.10.Displacement
00.11.Surface.Approximation.Nodes
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